2nd- Dynamic Games
I n the remainder of this chapter we will briefly discuss dynamic games, and in particular the difference between static and dynamic games. Dynamic games are, put simply, games with a time aspect in them. For example, if one firm acts before the other, this has quite important implications for playing the game: the second firm can play the game knowing what the first firm has done, whereas the first firm has to make its decision without the requisite knowledge about the follower. Some games simply don’t make much sense to play sequentially – paper/scissor/ stones, for example, would not be very exciting if one player knew what the other player has chosen.3 Some games, on the other hand, could be played either simultaneously or sequentially. Setting prices, for example, will be done without knowledge of rivals’ prices some of the time (making it a simultaneous game), but in other situations sequential moves might be more relevant. Representing a sequential game is usually done by ...